Showing posts with label Advanced. Show all posts
Showing posts with label Advanced. Show all posts

17 November 2010

Twisted Pair Cable


Twisted pair cabling is a type of wiring in which two conductors (the forward and return conductors of a single circuit) are twisted together for the purposes of canceling out electromagnetic interference (EMI) from external sources; for instance, electromagnetic radiation from unshielded twisted pair (UTP) cables, and crosstalk between neighboring pairs. It was invented by Alexander Graham Bell.





Explanation


In balanced pair operation, the two wires carry equal and opposite signals and the destination detects the difference between the two. This is known as differential mode transmission. Noise sources introduce signals into the wires by coupling of electric or magnetic fields and tend to couple to both wires equally. The noise thus produces a common-mode signal which is cancelled at the receiver when the difference signal is taken. This method starts to fail when the noise source is close to the signal wires; the closer wire will couple with the noise more strongly and the common-mode rejection of the receiver will fail to eliminate it. This problem is especially apparent in telecommunication cables where pairs in the same cable lie next to each other for many miles. One pair can induce crosstalk in another and it is additive along the length of the cable. Twisting the pairs counters this effect as on each half twist the wire nearest to the noise-source is exchanged. Providing the interfering source remains uniform, or nearly so, over the distance of a single twist, the induced noise will remain common-mode. Differential signaling also reduces electromagnetic radiation from the cable, along with the associated attenuation allowing for greater distance between exchanges.


The twist rate (also called pitch of the twist, usually defined in twists per meter) makes up part of the specification for a given type of cable. Where nearby pairs have equal twist rates, the same conductors of the different pairs may repeatedly lie next to each other, partially undoing the benefits of differential mode. For this reason it is commonly specified that, at least for cables containing small numbers of pairs, the twist rates must differ.


In contrast to FTP (foiled twisted pair) and STP (shielded twisted pair) cabling, UTP (unshielded twisted pair) cable is not surrounded by any shielding. It is the primary wire type for telephone usage and is very common for computer networking, especially as patch cables or temporary network connections due to the high flexibility of the cables.
History

The earliest telephones used telegraph lines, or open-wire single-wire earth return circuits. In the 1880s electric trams were installed in many cities, which induced noise into these circuits. Lawsuits being unavailing, the telephone companies converted to balanced circuits, which had the incidental benefit of reducing attenuation, hence increasing range.
As electrical power distribution became more commonplace, this measure proved inadequate. Two wires, strung on either side of cross bars on utility poles, shared the route with electrical power lines. Within a few years the growing use of electricity again brought an increase of interference, so engineers devised a method called wire transposition, to cancel out the interference. In wire transposition, the wires exchange position once every several poles. In this way, the two wires would receive similar EMI from power lines. This represented an early implementation of twisting, with a twist rate of about four twists per kilometre, or six per mile. Such open-wire balanced lines with periodic transpositions still survives today in some rural areas.
Twisted pair cables were invented by Alexander Graham Bell in 1881. By 1900, the entire American telephone line network was either twisted pair or open wire with transposition to guard against interference. Today, most of the millions of kilometres of twisted pairs in the world are outdoor landlines, owned by telephone companies, used for voice service, and only handled or even seen by telephone workers.

Unshielded twisted pair (UTP)

UTP cables are found in many Ethernet networks and telephone systems. For indoor telephone applications, UTP is often grouped into sets of 25 pairs according to a standard 25-pair color code originally developed by AT&T. A typical subset of these colors (white/blue, blue/white, white/orange, orange/white) shows up in most UTP cables.

For urban outdoor telephone cables containing hundreds or thousands of pairs, the cable is divided into smaller but identical bundles. Each bundle consists of twisted pairs that have different twist rates. The bundles are in turn twisted together to make up the cable. Pairs having the same twist rate within the cable can still experience some degree of crosstalk. Wire pairs are selected carefully to minimize crosstalk within a large cable.

UTP cable is also the most common cable used in computer networking. Modern Ethernet, the most common data networking standard, utilizes UTP cables. Twisted pair cabling is often used in data networks for short and medium length connections because of its relatively lower costs compared to optical fiber and coaxial cable.

UTP is also finding increasing use in video applications, primarily in security cameras. Many middle to high-end cameras include a UTP output with setscrew terminals. This is made possible by the fact that UTP cable bandwidth has improved to match the baseband of television signals. While the video recorder most likely still has unbalanced BNC connectors for standard coaxial cable, a balun is used to convert from 100-ohm balanced UTP to 75-ohm unbalanced. A balun can also be used at the camera end for ones without a UTP output. Only one pair is necessary for each video signal.

Cable shielding

Twisted pair cables are often shielded in attempt to prevent electromagnetic interference. Because the shielding is made of metal, it may also serve as a ground. However, usually a shielded or a screened twisted pair cable has a special grounding wire added called a drain wire. This shielding can be applied to individual pairs, or to the collection of pairs. When shielding is applied to the collection of pairs, this is referred to as screening. The shielding must be grounded for the shielding to work.

Shielded twisted pair (STP or STP-A)
STP cabling includes metal shielding over each individual pair of copper wires. This type of shielding protects cable from external EMI (electromagnetic interferences). e.g. the 150 ohm shielded twisted pair cables defined by the IBM Cabling System specifications and used with token ring networks.
Screened unshielded twisted pair (S/UTP)
Also known as Foiled Twisted Pair (FTP), is a screened UTP cable (ScTP).
Screened shielded twisted pair (S/STP or S/FTP)
S/STP cabling, also known as Screened Fully shielded Twisted Pair (S/FTP), is both individually shielded (like STP cabling) and also has an outer metal shielding covering the entire group of shielded copper pairs (like S/UTP). This type of cabling offers the best protection from interference from external sources, and also eliminates alien crosstalk.
Note that different vendors and authors use different terminology (i.e. STP has been used to denote both STP-A, S/STP, and S/UTP).

Solid core cable vs stranded cable
Solid core cable is supposed to be used for permanently installed runs. It is less flexible than stranded cable and is more prone to failure if repeatedly flexed. Stranded cable is used for fly leads at patch panel and for connections from wall-ports to end devices, as it resists cracking of the conductors. Stranded core is generally more expensive than solid core.
Connectors need to be designed differently for solid core than for stranded. Use of a connector with the wrong cable type is likely to lead to unreliable cabling. Plugs designed for solid and stranded core are readily available, and some vendors even offer plugs designed for use with both types. The punch-down blocks on patch-panel and wall port jacks are designed for use with solid core cable.
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Power Line Networking

Power-line networking is one of several ways to connect the computers in your home. It uses the electrical wiring in your house to create a network.


Like HomePNA, power-line networking is based on the concept of "no new wires." The convenience is even more obvious in this case because while not every room has a phone jack, you will always have an electrical outlet near a computer. In power-line networking, you connect your computers to one another through the same outlet.

Because it requires no new wiring, and the network adds no cost to your electric bill, power-line networking is the cheapest method of connecting computers in different rooms.

In this article, we'll talk about power-line networking and the technology used to make it happen. We'll also discuss the advantages and disadvantages of using a power-line network.
Pros and Cons of Power-line Networking

There are two competing power-line technologies. The original technology is called Passport, by a company named Intelogis. A new technology called PowerPacket, developed by Intellon, has been chosen by the HomePlug Alliance as the standard for power-line networking.

Here are the advantages of a power-line network:

It's inexpensive.
It uses existing electrical wiring.
Every room of a typical house has several electrical outlets.
It's easy to install.
A printer, or any other device that doesn't need to be directly connected to a computer, doesn't have to be physically near any of the computers in the network.
It doesn't require that a card be installed in the computer (although there are companies working on PCI-based systems).
The new PowerPacket technology provides a couple of other advantages as well. It is fast, rated at 14 megabits per second (Mbps). This speed allows for new applications, such as audio and video streaming, to be available throughout the house.
There are some disadvantages to connecting through power-lines when using the older Intelogis technology:

The connection is rather slow -- 50 Kbps to 350 Kbps (on older adapter system).
The performance can be impacted by home power usage.
It can limit the features of your printer.
It only works with Windows-based computers.
It uses large wall devices to access an electrical outlet.
It can only use 110-V standard lines.
It requires that all data be encrypted for a secure network.
Older wiring can affect performance.

New power-line networking products are based on Intellon's PowerPacket technology.
According to Intellon, PowerPacket technology eliminates many of these concerns, citing the following advantages:

It is very fast, rated at 14 Mbps.
It "avoids" disruptions in the power-line, maintaining the network's connections and speeds.
It does not limit the features of your printer.
It can be compatible with other operating systems (depending on driver availability).
It may have the necessary circuitry embedded within the device, necessitating only a standard power cord to access an outlet.
It works independent of line voltage and frequency of current.
It includes encryption.
In tests, it showed no signal degradation due to older wiring.

Methods
Intellon and Intelogis use different methods to establish power-line networks.

Intellon
Intellon's PowerPacket technology, which serves as the basis for the HomePlug Powerline Alliance standard, uses an enhanced form of orthogonal frequency-division multiplexing (OFDM) with forward error-correction, similar to the technology found in DSL modems. OFDM is a variation of the frequency-division multiplexing (FDM) used in phone-line networking. FDM puts computer data on separate frequencies from the voice signals being carried by the phone line, separating the extra signal space on a typical phone line into distinct data channels by splitting it into uniform chunks of bandwidth.

In the case of OFDM, the available range of frequencies on the electrical subsystem (4.3 MHz to 20.9 MHz) is split into 84 separate carriers. OFDM sends packets of data simultaneously along several of the carrier frequencies, allowing for increased speed and reliability. If noise or a surge in power usage disrupts one of the frequencies, the PowerPacket chip will sense it and switch that data to another carrier. This rate-adaptive design allows PowerPacket to maintain an Ethernet-class connection throughout the power-line network without losing any data.

This card plugs into a PCI slot in your computer and into a wall outlet to create a power-line network.
The latest generation of PowerPacket technology is rated at 14 Mbps, which is faster than existing phone-line and wireless solutions. However, as broadband access and Internet-based content like streaming audio and video and voice-over-IP become more commonplace, speed requirements will continue to increase. Along these lines, Intellon's OFDM approach to power-line networking is highly scalable, eventually allowing the technology to surpass 100 Mbps.

Intelogis
The older power-line technology used by Intelogis relies on frequency-shift keying (FSK) to send data back and forth over the electrical wires in your home. FSK uses two frequencies, one for 1s and the other for 0s, to send digital information between the computers on the network. (See How Bits and Bytes Work to learn more about digital data.) The frequencies used are in a narrow band just above the level where most line noise occurs. Although this method works, it is somewhat fragile. Anything that impinges on either frequency can disrupt the data flow, causing the transmitting computer to have to resend the data. This can affect the performance of the network. For example, this author noticed that when he was using more electricity in the house, such as running the washer and dryer, the network slowed down. Intelogis includes line-conditioning power strips with its network kit and encourages you to insert them between the wall outlet and your computer equipment to help reduce the amount of electrical-line noise.

Because the current crop of power-line networks are designed to work on 110-volt electrical systems, the technology is not very useful to countries outside of North America that use different standards.

Cost And Installation
Intelogis provides a kit that connects two computers and one printer for $59. Additional adapters cost about $40. There are specific versions for computers or printers, so make sure you get the correct one. Since the network does not affect power usage or consumption, no additional monthly costs are incurred.

The cost of PowerPacket technology is expected to be comparable to HomePNA solutions and significantly less than 802.11 wireless solutions.

The physical connection between each computer and the Intelogis power-line network uses the computer's parallel port. A wall device is plugged directly into the electrical outlet (it will not operate properly if plugged into a surge protector).

A parallel cable is plugged into the wall device and into the parallel port of the computer. The power-line network must be the last item connected to the parallel port. For this reason, if you have anything else connected to the parallel port, such as a scanner or Zip drive, it must have a pass-through for the parallel port. Unless you have a second parallel port on your computer, your printer must be connected to the network through a wall device of its own. Something to keep in mind is that current power-line networks do not support bidirectional printing. "Bidirectional" means that data is sent in both directions, allowing your printer to send information back to your computer, such as how much ink is left and if there is a paper jam. This will not keep your printer from working, but it is worth noting that you will lose the use of such features.

Initial PowerPacket devices connect via a USB or Ethernet cord from the computer to a small wall adapter. Subsequent devices will have the circuitry built in, meaning the only connection needed would be the power cord.

Once the physical connections are made, installation of the software is a snap. The software automatically detects all nodes (computers and printers) on the network. Whether your Internet connection is by cable modem, DSL or normal modem, the included proxy server software allows you to share the Internet with your other computers. You can easily add computers by simply plugging a new adapter in and installing the software. Additional printers can be added using the printer plug-in adapter. File and printer sharing is done through Windows.

There are two common types of home networks: peer-to-peer and client/server. Client/server networks have a centralized administrative system that provides information to all of the other devices. Peer-to-peer means that each device can talk directly to each other device on the network without consulting a central system first. Intelogis Passport technology uses a client/server network. The first computer that you install the software on becomes the Application Server. In essence, it is the director of the network, controlling the flow of data and telling each device on the network where to find the other devices. Intellon's PowerPacket technology uses a peer-to-peer network.
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Types of Backbone Networks & Overlay Network

Global Area Network

A Global Area Network (GAN) is a network used for supporting mobile communications across an arbitrary number of wireless LANs, satellite coverage areas, etc. The key challenge in mobile communications is handing off the user communications from one local coverage area to the next. In IEEE Project 802, this involves a succession of terrestrial wireless LANs.

Internet

The Internet is a global system of interconnected governmental, academic, corporate, public, and private computer networks. It is based on the networking technologies of the Internet Protocol Suite. It is the successor of the Advanced Research Projects Agency Network (ARPANET) developed by DARPA of the United States Department of Defense. The Internet is also the communications backbone underlying the World Wide Web (WWW).

Participants in the Internet use a diverse array of methods of several hundred documented, and often standardized, protocols compatible with the Internet Protocol Suite and an addressing system (IP addresses) administered by the Internet Assigned Numbers Authority and address registries. Service providers and large enterprises exchange information about the reachability of their address spaces through the Border Gateway Protocol (BGP), forming a redundant worldwide mesh of transmission paths.

Intranets and extranets

Intranets and extranets are parts or extensions of a computer network, usually a local area network.

An intranet is a set of networks, using the Internet Protocol and IP-based tools such as web browsers and file transfer applications, that is under the control of a single administrative entity. That administrative entity closes the intranet to all but specific, authorized users. Most commonly, an intranet is the internal network of an organization. A large intranet will typically have at least one web server to provide users with organizational information.

An extranet is a network that is limited in scope to a single organization or entity and also has limited connections to the networks of one or more other usually, but not necessarily, trusted organizations or entities—a company's customers may be given access to some part of its intranet—while at the same time the customers may not be considered trusted from a security standpoint. Technically, an extranet may also be categorized as a CAN, MAN, WAN, or other type of network, although an extranet cannot consist of a single LAN; it must have at least one connection with an external network.

Overlay network

An overlay network is a virtual computer network that is built on top of another network. Nodes in the overlay are connected by virtual or logical links, each of which corresponds to a path, perhaps through many physical links, in the underlying network.


A sample overlay network: IP over SONET over Optical
For example, many peer-to-peer networks are overlay networks because they are organized as nodes of a virtual system of links run on top of the Internet. The Internet was initially built as an overlay on the telephone network .

Overlay networks have been around since the invention of networking when computer systems were connected over telephone lines using modem, before any data network existed.

Nowadays the Internet is the basis for many overlaid networks that can be constructed to permit routing of messages to destinations specified by an IP address. For example, distributed hash tables can be used to route messages to a node having a specific logical address, whose IP address is known in advance.

Overlay networks have also been proposed as a way to improve Internet routing, such as through quality of service guarantees to achieve higher-quality streaming media. Previous proposals such as IntServ, DiffServ, and IP Multicast have not seen wide acceptance largely because they require modification of all routers in the network.[citation needed] On the other hand, an overlay network can be incrementally deployed on end-hosts running the overlay protocol software, without cooperation from Internet service providers. The overlay has no control over how packets are routed in the underlying network between two overlay nodes, but it can control, for example, the sequence of overlay nodes a message traverses before reaching its destination.

For example, Akamai Technologies manages an overlay network that provides reliable, efficient content delivery (a kind of multicast). Academic research includes End System Multicast and Overcast for multicast; RON (Resilient Overlay Network) for resilient routing; and OverQoS for quality of service guarantees, among others.
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11 November 2010

Hacker (computer security)


In common usage, a hacker is a person who breaks into computers and computer networks, either for profit or motivated by the challenge. The subculture that has evolved around hackers is often referred to as the computer underground but is now an open community..... From Wikipedia.com Other uses of the word hacker exist that are not related to computer security (computer programmer and home computer hobbyists), but these are rarely used by the mainstream media because of the common stereotype that is in TV and movies. Before the media described the person who breaks into computers as a hacker there was a hacker community. This group was a community of people who had a large interest in computer programming, often sharing, without restrictions, the source code for the software they wrote. These people now refer to the cyber-criminal hackers as "crackers", a term which has not been picked up by the media or general public.

Common methods

A security exploit is a prepared application that takes advantage of a known weakness. Common examples of security exploits are SQL injection, Cross Site Scripting and Cross Site Request Forgery which abuse security holes that may result from substandard programming practice. Other exploits would be able to be used through FTP, HTTP, PHP, SSH, Telnet and some web-pages. These are very common in website/domain hacking.

Vulnerability scanner

A vulnerability scanner is a tool used to quickly check computers on a network for known weaknesses. Hackers also commonly use port scanners. These check to see which ports on a specified computer are "open" or available to access the computer, and sometimes will detect what program or service is listening on that port, and its version number. (Note that firewalls defend computers from intruders by limiting access to ports/machines both inbound and outbound, but can still be circumvented.)

Password cracking

Password cracking is the process of recovering passwords from data that has been stored in or transmitted by a computer system. A common approach is to repeatedly try guesses for the password.

Packet sniffer

A packet sniffer is an application that captures data packets, which can be used to capture passwords and other data in transit over the network.

Spoofing attack

A spoofing attack involves one program, system, or website successfully masquerading as another by falsifying data and thereby being treated as a trusted system by a user or another program. The purpose of this is usually to fool programs, systems, or users into revealing confidential information, such as user names and passwords, to the attacker.

Rootkit

A rootkit is designed to conceal the compromise of a computer's security, and can represent any of a set of programs which work to subvert control of an operating system from its legitimate operators. Usually, a rootkit will obscure its installation and attempt to prevent its removal through a subversion of standard system security. Rootkits may include replacements for system binaries so that it becomes impossible for the legitimate user to detect the presence of the intruder on the system by looking at process tables.

Social engineering

Social Engineering is the art of getting persons to reveal sensitive information about a system. This is usually done by impersonating someone or by convincing people to believe you have permissions to obtain such information.

Trojan horse

A Trojan horse is a program which seems to be doing one thing, but is actually doing another. A trojan horse can be used to set up a back door in a computer system such that the intruder can gain access later. (The name refers to the horse from the Trojan War, with conceptually similar function of deceiving defenders into bringing an intruder inside.)

Virus

A virus is a self-replicating program that spreads by inserting copies of itself into other executable code or documents. Therefore, a computer virus behaves in a way similar to a biological virus, which spreads by inserting itself into living cells.

While some are harmless or mere hoaxes most computer viruses are considered malicious.

Worm

Like a virus, a worm is also a self-replicating program. A worm differs from a virus in that it propagates through computer networks without user intervention. Unlike a virus, it does not need to attach itself to an existing program. Many people conflate the terms "virus" and "worm", using them both to describe any self-propagating program.

Key loggers

A keylogger is a tool designed to record ('log') every keystroke on an affected machine for later retrieval. Its purpose is usually to allow the user of this tool to gain access to confidential information typed on the affected machine, such as a user's password or other private data. Some key loggers uses virus-, trojan-, and rootkit-like methods to remain active and hidden. However, some key loggers are used in legitimate ways and sometimes to even enhance computer security. As an example, a business might have a key logger on a computer that was used as at a Point of Sale and data collected by the key logger could be use for catching employee fraud

Original Article : http://en.wikipedia.org/wiki/Hacker_%28Computersicherheit%29
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